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Ancient Temple

It is designed on the basis of ancient structures. It consists of over 38 mostly modular structures. Physics-based rendering is designed in accordance with optimized game technology with textures.
Technical Details
Number of Unique Meshes: 38

Collision: (automatically generated)

Vertex Count: Varied

LODs: (Yes)

Number of Materials and Material Instances: 20

Number of Textures: 45

Texture Resolutions: (4K)

Supported Development Platforms:

Windows: (Yes)